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Vol.23, No.0, 151 ~ 161, 2009
Title
A Study of MMORPG Interactive Space in Ubiquitous Computing System
이민 Min Lee
Abstract
Ubiquitous system has brought boundary less of reality and virtual world. These two different worlds` fusion comes close near our daily life. Earlier, scientists has invented interface for machine - human communication. Today, it changes for us to inter- act and communicate within others. This high level of interaction, the phenomenon recognize it to space of interaction. MMORPG makes user not as to passively intake game story, but as to actively reveal community. Digital space has limits such as virtual and fake, because of non physical substance. Interactiveness in ubiquitous computing system shouldn`t stay to be digital once more, at the end, it must be involved with community physical space.
Key Words
유비쿼터스, MMORPG, 상호작용성, 디지털, 커뮤니티, 인터렉티브, Ubiquitous, Interaction, Digital, Community, Interactive
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