Abstract |
The development of technology has diversified the media, has expanded the role of the existing media and has transformed them to new types of media. These new media due to a technological advance created a new field, digital storytelling, and gave diversity in the production and expression method of animations and computer games which are today`s main cultural contents. Recipients are now able to experience new video images and games they didn`t expect before. In addition, digital storytelling enables recipients to create their own stories through the interactive function which doesn`t deliver one-way messages to users but offers a chance for recipients to participate in story making. This provides a new momentum for animation to develop as a digitalized recipient-oriented art field and industry, which is demolishing the boundary between animations and games. It is expected that interactive animation will be a new icon of the digital media era and will have a big effect on the future animation industry. This study is aimed at examining the structure of two-way communicational digital storytelling and suggesting the possibility of a new type of storytelling that connects animations with computer games. |
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Key Words |
스토리텔링, 인터랙티브 애니메이션, 시네마틱 게임, storytelling, interactive animation, cinematic game |
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