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Vol.8, No.0, 218 ~ 231, 2003
Title
A Study on the User-Interface Design of On-Line Game
이원우 Won Woo Lee
Abstract
For years, Korea has ranked first in the broadband industry. That makes it possible for online game business to have a competitive edge in the world as well, and lots of new cybergames come out every year. In online games, user-interface is one of the mandatory elements to stimulate interaction between human and computer, provide playing information, and help players lead games as they intend. Its planned in this study to sort out 47 selected cybergames, which are especially characterized by unique multimedia environments, to divide their screens into playing area and information area, and to examine the information areas UI layout on their screens. As a result, it`s found that there is some fixed pattern in the UI layout according to the genre of the cybergames. Such a set pattern makes little contribution tocreating diversity, but that could produce some positive effect that when users who keep a specific UI information in their memory try to play a new game with a similar UI, the game will be well received by them, as they are already familiar with that and it takes less time for them to learn how to play the game. Therefore, it`s attempted in this study to delve into how to increase time efficiency and economy in producing online games.
Key Words
Online Game, UI, Interactive
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