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DOI :     Journal Korea Society of Visual Design Forum , Vol.56, No.0, 215 ~ 225, 2017
Title
Analyzing User Interface Design for Applications of Smart Watches : Focused on Entertainment Contents
이운형 Lee Woon-hyung
abstract
Background Since the appearance of smartphones, technology has been developed and continued to present new digital devices to the market. Among them, smart watches attracted attention of all levels of society with the expectation for being the up-and-coming industry in the area of wearable media in the near future because of their potential for the future, but at present, their growth has been slowed down. Some of its reasons are the absence of key contents and poor availability due to inconvenient user interface. Therefore, researches on user convenience, creation of the contents related to interest induction for consistent use, and the improvement of their interface design are being urgently demanded. Methods In this study, based on preceeding researches, the characteristics and availability of smart watches, interface designs and their categories were examined, and based on which, a case study was conducted focusing on entertainment contents, and the direction for the improvement of interface design of smart watches were investigated. Result As for smart watches, users go through the process of watching and choosing different icons and information on a very small screen, so the space needs to be used in an efficient way. At present, it is difficult to elaborately control applications of smart watches, so users use main contents with their smart phones and only check data with smart watches subsidiarily or control them in a simple way, and the ways to overcome these limitations and to arouse users` interest are being demanded. Conclusion When the interface of smart watches is designed, diverse input tools should be considered together, for instance, voice recognition, motion gesture using a wrist, and a device`s own input means, such as Crown of Apple Watch, along with visual elements. For the design of interface of smart watches, not only the availability of existing mobile media interface designs but also smart watches` own features as a media have to be considered.
Key Words
스마트워치, 웨어러블 미디어, 인터페이스 디자인, Smartwatch, Wearable Media, Interface Design
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