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DOI :     Journal Korea Society of Visual Design Forum , Vol.53, No.0, 191 ~ 201, 2016
Title
Usability Evaluation Concept of Mobile Augmented Reality Interface Design
이운형 Lee Woon-hyung
abstract
Methods Augmented reality technology can be applied to various types of contents, and in particular, its potential and possibilities as a new media in the area of education related to social infrastructure is being acknowledged. In terms of its applications, the usability of interface design is crucial and should be regarded as an essential element. The interface design properly planned in order to secure users` universal accessibility and efficient and smooth use, and an appropriate usability assessment measure to evaluate them are necessary. Methods This research aims at analyzing the characteristics of mobile media and augmented reality based on the analysis into the existing documents in order to evaluate the usability of interface design of augmented reality, and through which, finding the elements of the usability of mobile augmented reality that can be applied to the assessment of usability. Result In case of augmented reality, a user should evaluate the usability of moving or controlling an object following its designer`s intention in a virtual three-dimensional space, not in a two-dimensional one. Accordingly, the factor of presence must be included in the assessment items of usability, which works as a main element that makes a user feel present in the environment of augmented reality through an exact and natural combination of a real object and a virtual expression. In addition, it has also been proved that the concept of affordance, which defines the relation between a user`s recognition of tools and behaviors, needs to be included. Conclusion The concepts of presence and affordance are the important factors that should be included in the development of the rating scales of the usability of augmented reality, and the assessment tool of the usability of a new mobile augmented reality interface design needs to be developed in which the rating scales are specifically quantified and to which the characteristics of mobile media are applied.
Key Words
증강현실, 모바일미디어, 사용성 평가, Augmented Reality, Mobile Media, Usability Evaluation
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