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DOI :     Journal Korea Society of Visual Design Forum , Vol.50, No.0, 155 ~ 163, 2016
Title
User Experience(UX) Design Curriculum Bridging Physical and Screen Interaction
최정민 Jung-min Choi , 정의철 Eui-chul Jung
abstract
Background The scope of product design has been extended along with the development of computer graphics technology. As the physical elements in products enter into the screen, UX design knowledge is required for product designers to deal with physical and screen properties together. Therefore, the purpose of this study is to propose UX design curriculum of bridging physical and screen interaction. Methods By studying the history of products, the fact was investigated that screen information has emerged as an important factor with the physical form of a product after interaction technology was introduced. The previous researches on the curriculum development were examined, and new curriculum was proposed by combining technology-based knowledge and user-centered knowledge for the content of the curriculum. After investigating various interaction prototyping methods used in previous interaction design courses, the Makey Makey and the Processing were selected for physical and screen UX respectively. Result Investigation on previous curriculums showed the focus has moved from technology to user-centered approaches. With this result, the curriculum was developed for learning UX planning process and incorporating screen interaction with product design. The curriculum was applied to interaction design courses and many outcomes were produced by mapping user behaviors on screen information. Conclusion The proposed curriculum is the less burden of programming relatively due to Makey Makey, and beneficial to spend more time to think users. However, it is still not easy to develop a product without considering the limitations of technology. This study has its significance as a foundation for further development of interactive product design curriculums and prototyping.
Key Words
제품 인터랙션 디자인 커리큘럼, UX 디자인 교육, 피지컬-스크린 UX 디자인, Curriculum of Interactive Product Design, UX Design Education, Physical-Screen UX Design
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