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DOI :     Journal Korea Society of Visual Design Forum , Vol.48, No.0, 59 ~ 71, 2015
Title
Design Education based on STEAM Theory and Visual Thinking - Focused on design program of Cooper-Hewitt National Design Museum -
김선영 Kim Sunyoung
abstract
This study is suggested the design education program for children based the brain-based visual education theory for developing children`s ability to think creatively. The multidisciplinary approach of design field involves drawing appropriately from multiple disciplines to redefine problems to reach solutions based on a new understanding of complex situations. Thus, design education for children requires a contextual understanding where the subjects are coordinated to co-support each other under a formal educational structure of how science, technology, engineering, mathematics and the broad spectrum of the arts, all relate to one another in reality. The design education program of Cooper-Hewitt National Design Museum based on visual thinking and STEAM theory explains how all the divisions of education and life work together, therefore it offers a formal place in the multidisciplinary structure for the arts, social studies. Also the design based program provides the purposeful integration of the exploratory subjects. Therefore the contents of design program should be focused on the learner and his/her needs for support in finding creative sources, artistic problem identification, visually based thinking, creative problem solving and communication, personally authentic self-expression, individual growth, and global perspectives on the human condition throughout history.
Key Words
Design Education(디자인 교육), STEAM(융합인재교육), BBVE(두뇌개발에 의거한 시각교육)
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